Viser indlæg fra marts, 2020

macOS Mojave 10.14.4 APFS for Vmware by Techsviewer

Got the old copy before Techsviewer deleted it
Size: 6.48 GB
After download, Go to this site and start reading at Step 3

Adblock hosts updated

I have updated it today :)

- Block malcious ads on some known link shortners and download pages
- Fixed Facebook profile images blocking in Messenger app

See more:

Baldi's Basics 1.4.3 - Playtime's unused sounds mod

The mod is back and still works on 1.4.3.
Only Playtime's unused sounds were being used. I had to slow own Baldi and disable annoying First Prize in order to test the mod

Download modded Assembly-Csharp.dll:

Open .zip file and replace Assembly-Csharp.dll on [your game directory]\BALDI_Data\Managed

Source code:

Baldi's Basics by mystman12:

How to unpack AWB/AFS2 file to WAV

AWB/AFS2 file is an audio file format for games. You can use vgmstream to unpack the files to WAV. In this case, it was from an Android game, APK with OBB file
Download vgmstream (
Extract to your desired location
Extract the .awb files from the game.
Download my batch script file
Edit the .bat and change path of test.exe to yours
Place the .bat file on the location of extracted .awb files and execute it
Or if you are familar with CMD, you can put this command FOR %%a IN (*.awb) DO "(your path)\test" -l 2 -f 10 -o "wav\%%a.wav" "%%a"

[TOOL] uTinyRipper

uTinyRipper is a tool for extracting assets from serialized files (CAB-*, *.assets*.sharedAssets, etc.) and assets bundles (*.unity3d*.assetbundle, etc.) and conveting them into native Engine format.

[TOOL] Unity Assets Bundle Extractor

Unity Assets Bundle Extractor Unity .assets and AssetBundle editor UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. There are multiple plugins to convert Unity assets from/to common file formats : The Texture plugin can export and import .png and .tga files and decode&encode most texture formats used by Unity.The TextAsset plugin can export and import .txt files.The AudioClip plugin can export uncompressed .wav files from U5's AudioClip assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files.The Mesh plugin can export .obj and .dae (Collada) files, also supporting rigged SkinnedMeshRenderers.The MovieTexture plugin can export an…

[APP] APK Editor Pro v1.14.0 APK

Name: APK Editor Pro
Version: v1.14.0
Needs Root: No
Internet required:No

What is APK Editor Pro?
APK Editor Pro is one of the best Android app/apk editing tool you can install on your Android device. It is a powerfull app can edit/hack apk files to do lots of things for fun. It can help us to translate strings, replace icons, redesign layouts, remove ads, remove limitation in free version, etc. In general, it can edit everything inside an apk (except the native library). And, what it can do depends on how you use it.

What it can do?
Edit string resources inside app/apk.
Edit AndroidManifest.xml in app/apk
Edit other resource files like layouts, drawables, styles, etc.
Edit smali code in pro version.
Apply a patch to automatically modify an app/apk in pro version.

No, most APK Editor features do not need ROOT. Only one feature needs ROOT is the dynamic smali patch. However, you can also make it take effect by re-installing the modified apk/app.

Free Download: http…

NullZerep is back! - Granny Chapter 2 new mod menu

Yep he is back and he finally manage to hook the game so he could spawn items. I really like his new il2cpp mod menu lol

Check out his channel:

Download link:

Android mod menu with sound effects

I added sound effects of GTA V, with the wasted sound that Titan mod menu is using. Why not :D

Sounds location are located at app/src/main/assets. They are mp3 formats

Thanks to o7planning: Playing Sound effects in Android with SoundPool

See my forked repo: AndnixSH/Substrate-Template-With-Mod-Menu

Important: AssetFileDescriptor failing to load sound files when the mod menu is being added to the game: This file can not be opened as a file descriptor; it is probably compressed

I don't know why, the files are not compressed. If you have any idea, please let me know and send pull request

[Resource] Substrate Template With Mod Menu


Il2CppDumper CLI compiled for macOS and Linux

Execute Il2CppDumper on terminal
Usage: ./Il2CppDumper <executable-file> <global-metadata>
If you want to compile it yourself, you can install Visual Studio 2019 and run the folloing command lines using CMD on your project directory. I think you can compile it on other platforms too
dotnet build --runtime linux-x64 dotnet build --runtime linux-x64
More info about Il2CppDumper:
Credit: Perfare

Il2CppDumper GUI updated to 1.3.0

1.3.0 (2020-03-07) - Upgraded to Il2CppDumper 6.1.1 - Added Il2CppInspector-cli 2.1 by djkaty - Added dumper mode to switch between Il2CppDumper and Il2CppInspector-cli - Removed modes, it is no longer required - Removed unity version, it is no longer required - PlayStation 4 .prx files support (For Il2CppInspector only) - APK: Fixed dumping split apks again - IPA: Support auto dumping UnityFramework (Payload/(appname).app/Frameworks/UnityFramework.framework/UnityFramework) - Some other fixes and code cleanups
Special thanks to djkaty who helped me fixing dumping issue :)

Requirements: - Net Framework 4.6.2 - Windows 7 and above
GUI Features: ·Set output directory ·Set registration offsets ·Drag and drop support ·Save settings ·Log output in realtime ·Support APK and IPA dump automation ·Switch between Il2CppDumper and Il2CppInspector

Android Il2Cpp mod menu tutorial links