Unity .assets and AssetBundle editor UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. There are multiple plugins to convert Unity assets from/to common file formats : The Texture plugin can export and import .png and .tga files and decode&encode most texture formats used by Unity. The TextAsset plugin can export and import .txt files. The AudioClip plugin can export uncompressed .wav files from U5's AudioClip assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files. The Mesh plugin can export .obj and .dae (Collada) files, also supporting rigged SkinnedMeshRenderers. The MovieTexture plugin can export and import .ogv (Ogg Theora) files. ...
VMOS Custom ROMs are mainly for non-modded VMOS Pro that allow root access with Xposed, without a VIP account. Disclaimer: I am not an app developer. My work is limited to modifying VMOS ROMs that are already supported by VMOS. If you require a different Android version, please contact the official VMOS developers. I am also not an expert in virtual machines (VMs), so I cannot provide support for other VM apps. For assistance, please reach out directly to the respective VM app developers. Please note: Issues may occur with VMOS ROMs that I cannot resolve. I am not responsible for any malfunctions, including but not limited to bricked ROMs or data loss. Use at your own risk. For Emulator Users: Running VMOS inside an emulator is not supported. VMOS and other VM-based apps are not compatible with emulated environments — this will likely cause the app to freeze or crash. Instead, please use one of the recommended emulators listed below. https://www.andnixsh.com/2018/10/free-android...