VMOS Pro was protected so I wasn’t able to modify/crack APK. Instead, I made a custom ROM as a zip file for VMOS Pro that includes permanent root and Xposed, all done on my Android phone because zipping on Windows or Linux caused corruption on the ROM file. You don’t need to use modded APK at all YOU CANNOT INSTALL ANY OTHER ROMS SUCH AS SAMSUNG, HUAWEI, ETC THAT ARE NOT MADE FOR VMOS. VMOS ROM IMPORTING IS FOR VMOS ROM ONLY. PLEASE DO NOT BE DUMB! FOR EMULATOR USERS: DO NOT TRY TO RUN VMOS IN EMULATORS, ALL VM APPS ARE NEVER SUPPORTED AND WILL SUBJECT TO CRASH. THIS IS ABSOLUTELY DUMB WAY TO DO IT. INSTEAD, INSTALL OTHER EMULATORS LISTED HERE: https://www.andnixsh.com/2018/10/free-android-emulator-collections.html Tested on VMOS Pro 2.9.7 on Android 11 Download VMOS Pro app English and Chinese version has been combined into one APK, so you will get same version if you downloaded from EN or CN website Global (EN) website: https://www.vmos.com/ Chinese website: http://www.vmos.c
Unity .assets and AssetBundle editor UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. There are multiple plugins to convert Unity assets from/to common file formats : The Texture plugin can export and import .png and .tga files and decode&encode most texture formats used by Unity. The TextAsset plugin can export and import .txt files. The AudioClip plugin can export uncompressed .wav files from U5's AudioClip assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files. The Mesh plugin can export .obj and .dae (Collada) files, also supporting rigged SkinnedMeshRenderers. The MovieTexture plugin can export and import .ogv (Ogg Theora) files.
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