Lucky Patcher - How to fix "Custom patch not found" error
Posted by
AndnixSH
If you got "Custom patch not
found error", try reinstall / update the target application or open
SuperSU and disable "Mount Namespace Separation". It solved the
problem for me.
Discontinued. No more updates Due to anti-piracy system VMOS made to prevents root from working correctly with custom ROMs, this project has been discontinued. I wasted a day trying to fix root, but i have no luck. Root is just broken or seems to be disabled. I recommended you to use modded APK of VMOS Pro instead, It is much easier to use. Don't trust anti-virus if mod detected as virus VMOS Pro was protected so i wasn't able to modify APK. Instead, I made a custom ROM as a zip file for VMOS Pro that includes Superuser and Xposed. If you wonder why VMOS team released pro version, they got suspended from making money from ads so they can only make money from VIP service. If you support them, consider to pay VIP per month to keep them up and you can use their official ROM with switchable root option YOU CANNOT INSTALL ANY OTHER ROMS SUCH AS SAMSUNG, HUAWEI, ETC THAT ARE NOT MADE FOR VMOS. VMOS ROM INSTALLATION IS FOR VMOS ROM ONLY. PLEASE DO NOT BE DUMB, THANKS! Downl
Unity .assets and AssetBundle editor UABE is an editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of various asset types. Custom MonoBehaviour types also are supported. There are multiple plugins to convert Unity assets from/to common file formats : The Texture plugin can export and import .png and .tga files and decode&encode most texture formats used by Unity. The TextAsset plugin can export and import .txt files. The AudioClip plugin can export uncompressed .wav files from U5's AudioClip assets using FMOD, .m4a files from WebGL builds and Unity 4 sound files. The Mesh plugin can export .obj and .dae (Collada) files, also supporting rigged SkinnedMeshRenderers. The MovieTexture plugin can export and import .ogv (Ogg Theora) files.
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